Posted in June 9, 2008 ¬ 15:16h.Taher Shihadeh
Our next release of Cherokee, 0.8.0, will once again have a native Windows package. A few moments ago it was officially announced at the mailing list. We had plans to finally fix it in the very near future, but Alvaro decided to speed things up a bit. This guy is amazing! ;) I’ve been rather [...]
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Posted in May 25, 2008 ¬ 17:05h.Taher Shihadeh
A couple of months after the previous Cherokee stable release, and once a lot of work and testing has been done, here it is: Ladies and gentlemen, Cherokee 0.7.0 is out!. You could take a look at the official announcement, but what you should really do is try it out. Seriously. Every single one of [...]
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Posted in May 22, 2008 ¬ 01:37h.Taher Shihadeh
A couple of days ago I mentioned this in the post about extending libStargate for a class assignment we had. The team was formed by Miguel, Gonzalo and myself, and we received a pretty good grade, by the way. I wanted to write again after having some patches sent to the main author of libStargate [...]
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Posted in May 19, 2008 ¬ 01:22h.Taher Shihadeh
In a previous post I mentioned that we would be playing around with a bot project to interface our Skypic board and the Wiimote as an assignment in class. Hacking these things has been fairly easy thanks to some pretty handy pieces of software we stumbled upon at IeaRobotics and a bit of Python magic. [...]
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Posted in March 24, 2008 ¬ 23:23h.Taher Shihadeh
Precisely one week after releasing the long awaited 0.6 version of this web server, Cherokee 0.6.1 has been released minutes ago. As I’ve said once and again, the project has been gaining momentum and here you have the download link to prove it. It is mostly a maintenance release since most of the development efforts [...]
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Posted in March 19, 2008 ¬ 14:26h.Taher Shihadeh
As I anticipated some weeks ago, Cherokee 0.6.0 has finally been released. It was a couple of days ago but it caught me away and with no Internet access until now. Anyway, the trunk was branched on March 6th and after some exhaustive testing and a little polishing here and there … here it is!!! [...]
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Posted in September 29, 2007 ¬ 01:17h.Taher Shihadeh
As I understand it, this was the former last level of the game. Level 23. In time 10 more levels were added. Hint 1: it can’t find it. this is an undocumented module. Hint 2: va gur snpr bs jung? One needs Python to solve this one. No other language will do. There’s no real [...]
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Posted in September 28, 2007 ¬ 23:50h.Taher Shihadeh
Level 22 got me stuck for a while. Hint 1: or maybe white.gif would be more bright Hint 2: image of a joystick I didn’t know what to do with this one untill I notices it was a GIF89, which reminded me of animated GIFs. After opening it with Gimp I saw that it had [...]
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Posted in September 27, 2007 ¬ 18:11h.Taher Shihadeh
There’s no page for this challenge. From the previous level we get a hidden file that was “hiding at 1152983631″. It’s a zipfile with a password. Luckily back in level 20 we also got a tip “esrever ni emankcin wen ruoy si drowssap eht”, and a nickname: invader. After extracting the archive, we get a [...]
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Posted in September 26, 2007 ¬ 16:10h.Taher Shihadeh
Level 20 meant Chaos. Hint 1: ‘unreal.jpg’, an image of a fence with the message “private property beyond this fence” Hint 2: but inspecting it carefully is allowed. As I said, this riddle was chaotic. Completely. Very interesting indeed, but it took some serious trial and error. From deeper inspection of the headers I got [...]
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